vicedirector: (Default)
2016-04-17 02:05 pm
Entry tags:

Week 9 - Voting



suspects

herbgrace: (Default) billarious: (Default) muties: art by <user name="vonnabeee" site="tumblr.com"> (Default) symbologic: (Default) jackhole: (Default)

As the trial goes on, characters may enter the confessional booth, seated at the back of the chapel near the doors. The door to the right is unable to be opened, but beyond the lefthand curtain lies a red plush chair and a counter-top a pad of paper and pens. Pinned to the screen above the counter are black and white photos of the current suspects. Though players may vote at any time (and may change their votes simply by casting another one), all who have not cast a ballot before voting closes will be trapped within the chapel.

Please cast your characters' ballot below the appropriate comment below by Sunday, 10:00PM CST. Votes will ICly revealed once voting has closed.

...curiously, characters may sense a presence within the other half of the booth, though it won't respond to any provocation, civil or otherwise. It just seems to be standing there, doing nothing of importance (or is it?).
vicedirector: (Default)
2016-04-10 12:39 pm
Entry tags:

week 8 - voting

suspects
sobowtor: (Default) okuri: (Default) dhaosu: (Default) unpleasantries: (Default) thebonezone: he had no BODY to go with (Default)
As the trial goes on, characters may enter the confessional booth, seated at the back of the chapel near the doors. The door to the right is unable to be opened, but beyond the lefthand curtain lies a red plush chair and a counter-top a pad of paper and pens. Pinned to the screen above the counter are black and white photos of the current suspects. Though players may vote at any time (and may change their votes simply by casting another one), all who have not cast a ballot before voting closes will be trapped within the chapel. Please cast your characters' ballot below the appropriate comment below by Sunday, 10:00PM CST. Votes will ICly revealed once voting has closed. ...curiously, characters may sense a presence within the other half of the booth, though it won't respond to any provocation, civil or otherwise. It just seems to be standing there, doing nothing of importance (or is it?).
vicedirector: (Default)
2016-04-03 01:40 pm
Entry tags:

week 7 - voting



suspects

brawlhalla: (Default) earie: (Default) hopefragment: (Default) jackhole: (Default) detanimetion: (Default)



As the trial goes on, characters may enter the confessional booth, seated at the back of the chapel near the doors. The door to the right is unable to be opened, but beyond the lefthand curtain lies a red plush chair and a counter-top a pad of paper and pens. Pinned to the screen above the counter are black and white photos of the current suspects. Though players may vote at any time (and may change their votes simply by casting another one), all who have not cast a ballot before voting closes will be trapped within the chapel.

Please cast your characters' ballot below the appropriate comment below by Sunday, 10:00PM CST. Votes will ICly revealed once voting has closed.

...curiously, characters may sense a presence within the other half of the booth, though it won't respond to any provocation, civil or otherwise. It just seems to be standing there, doing nothing of importance (or is it?).
vicedirector: (Default)
2016-03-20 04:36 pm
Entry tags:

week 5 - voting



suspects

fourleafcleaver: (Default) billarious: (Default) americanbeauty: (Default) dereban: ᴄᴏᴍᴍɪssɪᴏɴ, ᴅᴏ ɴᴏᴛ ᴛᴀᴋᴇ (Default) unpleasantries: (Default)



As the trial goes on, characters may enter the confessional booth, seated at the back of the chapel near the doors. The door to the right is unable to be opened, but beyond the lefthand curtain lies a red plush chair and a counter-top a pad of paper and pens. Pinned to the screen above the counter are black and white photos of the current suspects. Though players may vote at any time (and may change their votes simply by casting another one), all who have not cast a ballot before voting closes will be trapped within the chapel.

Please cast your characters' ballot below the appropriate comment below by Sunday, 10:00PM CST. Votes will ICly revealed once voting has closed.

...curiously, characters may sense a presence within the other half of the booth, though it won't respond to any provocation, civil or otherwise. It just seems to be standing there, doing nothing of importance (or is it?).
vicedirector: (Default)
2016-03-13 07:23 pm
Entry tags:

week 4 - Voting



suspects

keepshispride: (Default) crazily: (Default) symbologic: Make the proper arrangements. (Default) minogame: pixiv: 1196690 (Default) detanimetion: (Default)


As the trial goes on, characters may enter the confessional booth, seated at the back of the chapel near the doors. The door to the right is unable to be opened, but beyond the lefthand curtain lies a red plush chair and a counter-top a pad of paper and pens. Pinned to the screen above the counter are black and white photos of the current suspects. Though players may vote at any time (and may change their votes simply by casting another one), all who have not cast a ballot before voting closes will be trapped within the chapel.

Please cast your characters' ballot below the appropriate comment below by Sunday, 10:00PM CST. Votes will ICly revealed once voting has closed.

...curiously, characters may sense a presence within the other half of the booth, though it won't respond to any provocation, civil or otherwise. It just seems to be standing there, doing nothing of importance (or is it?).
vicedirector: (Default)
2016-03-06 04:25 pm
Entry tags:

week 3 - voting



suspects

herbgrace: (Default) disapproved: (Default) mothercat: smiling, drinking coffee (Default) lastgirl: art by <user name="nicolas-px" site="tumblr.com"> (Default) earie: (Default)


As the trial goes on, characters may enter the confessional booth, seated at the back of the chapel near the doors. The door to the right is unable to be opened, but beyond the lefthand curtain lies a red plush chair and a counter-top a pad of paper and pens. Pinned to the screen above the counter are black and white photos of the current suspects. Though players may vote at any time (and may change their votes simply by casting another one), all who have not cast a ballot before voting closes will be trapped within the chapel.

Please cast your characters' ballot below the appropriate comment below by Sunday, 10:00PM CST. Votes will ICly revealed once voting has closed.

...curiously, characters may sense a presence within the other half of the booth, though it won't respond to any provocation, civil or otherwise. It just seems to be standing there, doing nothing of importance (or is it?).
vicedirector: (Default)
2016-02-28 03:48 pm
Entry tags:

week 2 - voting



suspects

fourleafcleaver: (Default) sobowtor: (Default) stupidly: (Default) heiancrescent: (Default) minogame: pixiv: 1196690 (Default)


As the trial goes on, characters may enter the confessional booth, seated at the back of the chapel near the doors. The door to the right is unable to be opened, but beyond the lefthand curtain lies a red plush chair and a counter-top a pad of paper and pens. Pinned to the screen above the counter are black and white photos of the current suspects. Though players may vote at any time (and may change their votes simply by casting another one), all who have not cast a ballot before voting closes will be trapped within the chapel.

Please cast your characters' ballot below the appropriate comment below by Sunday, 10:00PM CST. Votes will ICly revealed once voting has closed.

...curiously, characters may sense a presence within the other half of the booth, though it won't respond to any provocation, civil or otherwise. It just seems to be standing there, doing nothing of importance (or is it?).
vicedirector: (Default)
2016-02-21 06:02 pm
Entry tags:

week 1 - voting



suspects



As the trial goes on, characters may enter the confessional booth, seated at the back of the chapel near the doors. The door to the right is unable to be opened, but beyond the lefthand curtain lies a red plush chair and a counter-top a pad of paper and pens. Pinned to the screen above the counter are black and white photos of the current suspects. Though players may vote at any time (and may change their votes simply by casting another one), all who have not cast a ballot before voting closes will be trapped within the chapel.

Please cast your characters' ballot below the appropriate comment below by Sunday, 11:30PM CST. Votes will be unscreened and ICly revealed once voting has closed.

...curiously, characters may sense a presence within the other half of the booth, though it won't respond to any provocation, civil or otherwise. It just seems to be standing there, doing nothing of importance (or is it?).